Pax Prime 2015 Final Fantasy XV News Summary

Just a few days before PAX Prime, a new screenshot has been released by Square Enix for FFXV. In the screenshot, and making a comeback for this generation with as much power and still generating fear, is the Marlboro – a classic enemy from the older games. Also, game director Tabata revealed that the magic mechanics in this installment will be quite unlike as to the past ones. Rather than inherent, the magic will come from special rings and there will be two types as well. Also, Square Enix has confirmed that Final Fantasy XV will be simultaneously released worldwide. Rather than tending to stagger the release across countries, it will be done synchronous to the world, despite how tricky of an endeavor it is.

What We Already Know

Shortly before it unveiled in E3 trade fair in May 2006, development of FFXV began. During that time, it was also announced under its original title Final Fantasy Versus XIII for PlayStation 3. According to Nomura’s statements early on the development, the concept and mentality behind the game was unbefitting for a regularly numbered Final Fantasy installment.

So, rather then FFXV, the title was thus originally intended to be Final Fantasy Versus XIII. However, as early as 2007, discussions about its rebranding rose due to the rapidly growing scale of the content. When in 2011, the next-generation consoles PlayStation 4 and Xbox One were presented to Square Enix, and when Final Fantasy Agito XIII was renamed Final Fantasy Type-0, changing the Final Fantasy Versus XIII‍ ’s title to Final Fantasy XV came about as the company’s internal decision. On July 2012, then-Square Enix CEO Yoichi Wada ordered the Final Fantasy Type-0 developers to aid production of Final Fantasy XV. A year later, announced to have become co-director was Hajime Tabata.

After January 2011, the game became absent from the public eye resulting to industry commentators rumoring that it had either been quietly cancelled, or renamed and shifted to another platform during development. Until at E3 2013, its planned release on the PlayStation 4 and Xbox One and changes in title were officially unveiled to the public. Also, during the event, an announcement and a gameplay trailer were released. A made-for-the-purpose engine called “Ebony” created the presentation. Although featuring additional footage not seen before, a trailer similar to the two trailers from E3 2013 were released in Japan at Tokyo Game Show 2013.

At TGS 2014, the game made its next official appearance with a tech demo to show off the game’s engine and an announcement of its commercial demo. Demonstrating the the effect of environmental changes on gameplay and graphic capabilities in Luminous Studio, the real-time demonstration footage during its TGS 2014 presentation was dubbed Final Fantasy XV: The Overture. Episode Duscae was first announced in TGS 2014, where after that, Tabata and the team fine tuned the gameplay experience based on fan feedback. Come the year 2014, the game was being developed exclusively for the Luminous Studio engine. In June 2015, a patch titled Episode Duscae 2.0 was released. It included fixes for bugs, enhancements for the camera and controls, and adjustments to gameplay.

During an interview with GameSpot at Gamescom 2015, Tabata revealed the game’s projected year of release. As the team wanted to bring the game out in the west as close as they possibly can to its Japanese release, Tabata disclosed in an interview with Famitsu that the main reason for the delays in release were related to the game’s localization and debugging.

final fantasy xv characters

What We Expected To See in PAX Prime 2015

The blurb for the event reads:

FFXV Detail in Pax prime 2015

Based on Hajime Tabata’s interview with GameSpot, we are expecting him to announce the official release date for FFXV. Although he already confirmed that fans will be able to get their hands on the game before 2017, he has not revealed any date yet. When asked about Square Enix’s plans when it comes to revealing the release date, he replied, “At the very least I can tell you that it’s not going to be released this year. I think we’ll be able to tell you when we’re making the announcement around PAX, later this month.”

What Was Actually Shown in PAX Prime 2015

Show off some of the game’s features, Square Enix brought some news including indicator of where the development team is at, at this point.

Release Announcement

2016 was revealed to be the arrival of Final Fantasy XV, but no exact release date yet. On March 2016, a special event will be held and specific release date will be announced at that time.

New Looks and Gameplay

The dev team also offered some new looks at Final Fantasy XV and its gameplay, in addition to revealing the March 2016 special event. For new environments like the town of Altissia and summons like Leviathan, new concept art were shown off.

Other stuff that were shown were new camera mechanics, early combat scenes, and AI behaviors. Various perspectives and mechanics surrounding the main characters’ car were also shown as the development team took some time behind the wheel. One of the many things that got fans ecxited is the fact that someone will have to get out and push the car when it ran out of gas.

For the complete Active Time Report, you can also click below:

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