Killer Guides’ The Elder Scrolls Online Preparation Guide

The Elder Scrolls Online is the hugely-anticipated massively multiplayer online role playing game from Bethesda Softworks. Following on the runaway success of The Elder Scrolls: Morrowind, The Elder Scrolls: Oblivion, and recently, The Elder Scrolls: Skyrim, this is the first online entry into this familiar and important series of games.

The Elder Scrolls Online Preparation Guide aims to help players accomplish a number of tasks both before the release of the game and after they have begun their journey. Hopefully, this will make the transition into this massive game experience as seamless as possible. To that end, there are a number of topics to cover:

PC Preparation

This is where the guide discusses the minimum requirements for running The Elder Scrolls Online. Upgrades and budget systems are discussed, as well as what to do when your system doesn’t cut it.

Pre-orders

As with most game releases, various vendors offer pre-order bonuses for using their service. Each of these bonuses confers a benefit to the player, and these are analyzed in full here.

Lore

An entire book could be written on the lore behind The Elder Scrolls game universe. However, a brief primer of the story leading up to the events of this game is included so players can feel as if they understand the happenings that they will encounter in their travels.

Download Options

Since this game is a huge file, and since most games of this magnitude tend to have a massive amount of players accessing servers at launch, this section helps players plan their file acquisition strategy. Basically, how can players get the file when everyone and their brother wants to get it for themselves.

Character Creation

The classes and races are discussed at length here, as well as any aesthetic considerations that players need to make when planning what their avatar will be.

The First 10 Levels

This is where the guide details what players can expect in the beginnings of their foray into the game world. Navigation, leveling, and questing is discussed and explained.

Advance Reading

There are many resources where players can get beta impressions, advance reviews, and a great deal of information from insiders about the game. In fact, there is no way to include all of it in one comprehensive guide. Lists of additional resources and descriptions of their utility are located here.

Social Media Options

Nothing will make the game experience better for players than finding a group of like-minded adventurers to share it with. The main hubs of the player community are talked about here, so that new adventurers can find the assistance they will undoubtedly need.

Supplies

When every other preparation has been made, the only thing left is to prepare for launch day! Since the launch will likely include long hours at the keyboard, players will need to develop a list of appropriate snacks and beverages. Everything needed is in a handy list right here.

This is just a preparation guide to the Elder Scrolls Online. If you are looking for advance leveling tips and tricks, please take a look at our Elder Scrolls Online Leveling Guide

The full Elder Scrolls Online preparation guide could be seen below:

INTRODUCTION:

The Elder Scrolls Online is the hugely-anticipated massively multiplayer online roleplaying game from Bethesda Studios. Following on the runaway success of The Elder Scrolls: Morrowind, The Elder Scrolls: Oblivion, and recently, The Elder Scrolls: Skyrim, this is the first online entry into this familiar and important series of games.

This guide aims to help players accomplish a number of tasks both before the release of the game and after they have begun their journey. Hopefully, this will make the transition into this massive game experience as seamless as possible. To that end, there are a number of topics to cover:

1. PC Preparation — This is where the guide discusses the minimum requirements for running The Elder Scrolls Online. Upgrades and budget systems are discussed, as well as what to do when your system doesn’t cut it.

2. Preorders — As with most game releases, various vendors offer pre-order bonuses for using their service. Each of these bonuses confers a benefit to the player, and these are analyzed in full here.

3. Lore — An entire book could be written on the lore behind The Elder Scrolls game universe. However, a brief primer of the story leading up to the events of this game is included so players can feel as if they understand the happenings that they will encounter in their travels.

4. Download Options — Since this game is a huge file, and since most games of this magnitude tend to have a massive amount of players accessing servers at launch, this section helps players plan their file acquisition strategy. Basically, how can players get the file when everyone and their brother wants to get it for themselves.

5. Character Creation — Character creation, races and classes are discussed at length here, as well as any aesthetic considerations that players need to make when planning what their avatar will be.

6. The First 10 Levels — This is where the guide details what players can expect in the beginnings of their foray into the game world. Navigation, leveling, and questing is discussed and explained.

7. Gold Making Strategies — There are many ways to make tons of the Elder Scrolls Online gold. This section discusses 3 main fastest ways to farm gold in the Elder Scrolls Online

8. Advance Reading — There are many resources where players can get beta impressions, advance reviews, and a great deal of information from insiders about the game. In fact, there is no way to include all of it in one comprehensive guide. Lists of additional resources and descriptions of their utility are located here.

9. Supplies — When every other preparation has been made, the only thing left is to prepare for launch day! Since the launch will likely include long hours at the keyboard, players will need to develop a list of appropriate snacks and beverages. Everything needed is in a handy list right here.

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PC PREPARATION

[ PC RECOMMENDED SYSTEM REQUIREMENTS ]
•Operating System: Windows 7 64-bit or Windows 8 64-bit
•Processor: Quad Core 2.3GHz or equivalent processor
•Memory: 4GB System RAM
•Hard Disk Space: 60GB free HDD space
•Video Card: Direct X 11 compliant video card with 2GB of RAM (NVIDIA® GeForce® 560 Ti / ATI RadeonTM 6950 or better)
•Sound: DirectX compatible sound card

[ PC MINIMUM SYSTEM REQUIREMENTS ]
•Operating System: Windows XP 32-bit
•Processor: Dual Core 2.0GHz or equivalent processor
•Memory: 2GB System RAM
•Hard Disk Space: 60GB free HDD space
•Video Card: DirectX 9.0 compliant video card with 512MB of RAM (NVIDIA® GeForce® 8800 / ATI RadeonTM 2600 or better)
•Sound: DirectX compatible sound card

[ MAC RECOMMENDED SYSTEM REQUIREMENTS ]
•Operating System: Mac® OS X 10.7.0 or later
•Processor: Intel® i5
•Video Card: NVIDIA® GeForce® GT 650M or ATITM RadeonTM HD 5770 or better
•Memory: 4GB Ram
•Storage: 60GB

[ MAC MINIMUM SYSTEM REQUIREMENTS ]
•Operating System: Mac® OS X 10.7.0 or later
•Processor: Intel® CoreTM 2 Duo
•Video Card: IntelTM HD Graphics 4000, NVIDIA® GeForce® GT 330M or ATITM RadeonTM HD 6490M or better
•Memory: 4GB Ram
•Storage: 60GB
•Media: DVD-ROM
•Resolution: 1024X768 minimum display resolution

Most people’s systems will have no issue with meeting the operating system, storage, or media requirements. However, some people might want to consider upgrading their total amount of RAM. This is an easy process that can easily be accomplished by anyone with a screwdriver.

The first thing to remember is that not all RAM types are compatible with all systems. It is important to both open up the case on your computer–if not on a laptop–and check for available RAM slots. These are easily found through a quick inspection. It is also a good idea to note the type of processor and operating system, as these can have an impact on the amount of RAM that a computer can utilize.

For purchasing RAM, I would suggest:

•www.newegg.com
•www.geeks.com

As long as you know what type of RAM your system requires, these places are a great source of discount RAM for every computer need.

For a great gaming experience, the best place to begin upgrading a system is with the video card. This guide suggests visiting:

http://www.videocardbenchmark.net/high_end_gpus.html

This will allow players to find a video card at the high end of the performance spectrum that works with their budget. Again, it will be important to make sure that the card is compatible with the computer’s motherboard. Also, not all power supplies can handle the intense power requirements of top-end video cards. Therefore, be sure to combine value with output unless you are a power user with a comprehensive knowledge of computer hardware.

To check whether your computer can run the Elder Scrolls Online, it is recommended to go to http://www.systemrequirementslab.com/cyri/requirements/the-elder-scrolls-online/11969/

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PRE-ORDER OPTIONS AND BONUSES

The Elder Scrolls Online can be pre-ordered at any establishment that typically sells PC games. That means Gamestop, Amazon, Best Buy, and all of the other usual suspects apply. Fortunately, there are no store-specific perks as are included with some games, so there is no need to be selective about the choice of where to pre-order from–with the exception of the 5 day head start bonus for players who pre-order from The Elder Scrolls Online store, as opposed to the 3 day head start bonus for everyone else.

However, there is one major pre-order decision that players will need to make when they decide to purchase The Elder Scrolls Online. This choice is the decision between the standard and collector’s edition. This has caused some controversy for players, particularly regarding one specific perk. In order to fully appreciate the difference, it is helpful to look at the bonuses inherent in both editions.

Standard Edition Perks:
•5 days head start (3 if purchased from an independent vendor)
•30 days of game time included with the purchase

Collector’s Edition Perks:
•5 days head start (3 if purchased from an independent vendor)
•30 days of game time included with the purchase
•Play as an Imperial
•Imperial white horse mount
•Imperial gear crafting
•Ability to transform gear to Imperial styling
•Mudcrab vanity pet
•Rings of Mara (Grants an experience bonus when playing with a specific friend that completes the ritual with players)

As anyone can see, the “Play as an Imperial” perk is quite a deal-breaker. Imperials are a completely unique race, and are only accessible through the collector’s edition. The Elder Scrolls Online store has noted that anyone can upgrade their package at any time, even after launch.

With a price tag of $59.99 for the standard edition and $79.99 for the collector’s edition, most serious players will opt for the collector’s edition for both the Imperial race and the access to an early mount in the form of the white horse to speed up the game process.

Imperial Racial Passives:
•Shield Affinity (1 rank) – Increases experience gain with the One-Handed and Shield skill line by 15%.
•Tough (3 ranks) – Increases maximum Health by (4/8/12)%.
•Conditioning (3 ranks) – Increases maximum Stamina by (4/7/10)%.
•Red Diamond (3 ranks) – Melee attacks have a (2/4/6)% chance to restore 6 Health.

Note: These racial skills are subject to change.

From the looks of things, Imperials will have an advantage as both tanks and melee damage dealers. It is difficult to say how this race will stack up against the other races as far as end-game performance is concerned. The most notable detail is the maximum health bonus, since that is unlike any other passive bonus currently implemented. Typically, the racial health bonus is paired with either stamina or an elemental resistance, and is doled out at a much lower rate than the Imperial bonus.

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LORE

The Elder Scrolls universe is well known for it’s extensive and elaborate backstory. Morrowind, Oblivion, and Skyrim all allowed players to truly become a citizen of a unique game world. Through exploration and uncovering the secrets hidden throughout the world, players were introduced to a rich and deep storyline.

The Elder Scrolls Online is no exception to this standard set by the previous games. In fact, many of the tried-and-true game mechanics that players have come to expect from massively multiplayer online role playing games (i.e. kill 15 monsters and return to an NPC for a reward) have been tweaked to force players deeper into the lore.

For those who are familiar with a bit of the previous lore, this game is set 1000 years before the events of Skyrim. Mysterious and troubling events are common, and the world is in chaos. Three alliances battle among each other and with the Empire in order to take control of the Imperial City and the White-Gold Tower.

Players, depending on race, will find themselves allied with one of these three alliances and explore the world of the Elder Scrolls Online in a different style.

Any true discussion of the specific lore and backstory would be too exhaustive for this guide. Fortunately, there are a number of wonderful resources for interested players online, and these will be showcased in a later section of the guide.

For those who wish to experience the lore as presented in the games themselves, check out:
http://www.uesp.net/tamriel/society/books/tambooks.shtml

This is an online documentation of all the lore sprinkled throughout the Elder Scrolls series. Players can read these volumes for themselves before they begin their new journey into the world of Tamriel.

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DOWNLOAD OPTIONS

Unfortunately, there are no options for the casual player to pre-download The Elder Scrolls Online. That means players who want to play on release day will have a tough time dealing with either the initial download of the client or with the inevitable day 1 patch. Since servers will be way past capacity during this time, it could mean a difficult evening or two for players.

However, those with beta access can download the game client immediately. Of course, an access key will be required to play the game during the early access phase or after launch. This means that beta testers will have a leg up on the general population when it comes to enjoying the first few days of The Elder Scrolls Online.

There is no open beta scheduled for this game, so it won’t be possible for every interested party to get early access and download the game. That said, many players are finding it easy to get invited to the closed beta events, particularly during this phase of server stress testing. If downloading the game or patch is a concern for players, they should definitely try as hard as possible to get their hands on a beta key and download the game as soon as possible.

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CHARACTER CREATION

The character creation tool allows players a large amount of customization and specialization. Players can choose just about every physical feature that defines their avatar, and many people will spend significant amounts of time playing with the creation tool in order to find a perfect look for them.

This is nothing new to any fan of massively multiplayer online role playing games. What is new, on the other hand, is the way that classes and races interact in The Elder Scrolls Online. Certainly, there is an aesthetic component to race selection. With nine races to choose from, this is a major choice in itself. When the class system and player progression is considered, it becomes a difficult and dynamic decision making process to be sure.

To begin, it is useful to understand how the nine races intermingle with the factions, as well as how players are allowed to develop their characters. The progression system will feel familiar to veterans of The Elder Scrolls games, but not to the general massively multiplayer online role playing game population.

In order to gain a better sense of this, visit: http://skillcalc.massyx.de/

This is a calculator that can help you plan the direction you would like your character to progress though. While this will not save any time regarding the aesthetic creation of your avatar, it can give you a better choice of how to develop the exact type of character that you would like to play in this game.

Races In The Elder Scrolls Online
The Daggerfall Covenant:
Breton–These represent the human character, and are good with swords and magic. They also receive a bonus to light armor, making them a good choice for either melee or magic damage dealers. Bretons can also serve a variety of roles, but are not granted any inherent bonuses for tanking.

Orc–The Elder Scrolls version of an orc looks much more human than those found in World of Warcraft or The Lord of the Rings. These characters receive bonuses to heavy armor and health regeneration, making them excellent choices for players looking to tank or to play a lot of player versus player battles.

Redguard–The last of the Daggerfall Covenent races, Redguard players are privy to a bonus to shield use and stamina regeneration. This makes them excellent options for both tanks and melee damage dealers. They also look somewhat human, meaning that all three of the Daggerfall Covenant races are human variants.

The Aldmeri Dominion:
High Elf (Altmer )–These characters have an affinity for magic and spell weaving. This makes them uniquely suited for any of the class paths that involve magic, as well as those hybrids that choose to utilize both weaponry and magic to battle their foes.

Bosmer–Known for their agility and expertise with a bow, Bosmer are often chosen to fill the role of archers. They are also quite good at any skill that requires agility, as well as anything involving the use of stealth.

Khajiit–Even more predisposed to agility and stealth, Khajiit tend to fill the role of the thief. However, due to their natural predisposition for utilizing medium armor, they are also known to become fearsome warriors.

The Ebonheart Pact:
Argonian–An interesting set of skills come with the Argonian race. They have a naturally high level of intelligence and also are adept at restoration magic. They can also swim quite well, and can breathe underwater indefinitely. These make an unique and effective choice for magic users.

Dunmer–These citizens of Morrowind are skilled at utilizing two weapons simultaneously. They also develop a high amount of effectiveness with fire skills at higher levels. This makes them well suited for any role that involves dealing damage.

Nord–Big swords and heavy armor are the hallmarks of the Nord. They excel at wielding the largest weaponry, and also have innate health regeneration abilities. They are perfectly suited for front-line warriors, and are often chosen by players looking for an in-your-face style of play.

Classes
There are four classes in The Elder Scrolls Online. They are:
•Dragonknight
•Sorcerer
•Templar
•Nightblade

However, unlike in other massively multiplayer online role playing games, these classes are not a confining set of skills that can only be utilized in one way. Therefore, a description of these four classes is important, but does not tell the entire story.

Dragonknights tend to use fire skills to deal damage to their enemies. They also excel in melee battles and fighting in tight quarters.

Sorcerers are what one might expect. They utilize magic for a variety of purposes, but mostly focus on dealing damage to enemies from afar. However, they can certainly move into the healing arts as an auxiliary skill as well.

Templars can do just about everything. Tank, heal, whatever. Players who choose this class will have a large variety of play options and character development paths at their disposal.

Nightblades tend to play as the classic rogues or thieves, but they are excellent solo classes due to their ability to leech life from enemies. They can consistently deal major damage through the use of weaponry, and this is their primary function.

That said, players are free to develop their classes in any way that they want, due to the dynamic nature of The Elder Scrolls Online’s experience and leveling system. Players develop skills in every area by practicing that specific skill. That means a Sorcerer can certainly try to level their two-handed weapon skill. In some circumstances, this might even be viable.

Basically, every race will have some racial abilities that can help in certain situations. Every class will have an ability set as well. But, the manner in which players utilize those skills and with what weapons/armor they do so is entirely open to a player’s choice. It is helpful, then, to have a vision for a character when creating characters at the start, but also to be open to the wide variety of options that will undoubtedly present themselves.

Best Races by Desired Role
Tanking:
•Nord
•Redguard
•Orsimer

Magic User:
•Altmer
•Breton
•Dunmer

Melee:
•Khajiit
•Redguard

Archery:
•Khajiit
•Orsimer

As you can see, certain races tend to pop up in more than one list. By choosing a Redguard Templar combination, for example, players could easily move between tanking and melee damage duties. Similarly, an Orsimer could theoretically develop themselves in multiple optimum roles at the same time. Therefore, some prior planning and consideration is recommended for all players when choosing their race/class combination.

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THE FIRST 10 LEVELS

Every journey begins with the first few steps. Likewise, the journey in Elder Scrolls Online begins with the first 10 levels. This guide will give you tips, suggestions and starting information that will help you navigate through the first 10 levels with ease.

Note: No story spoilers will be mentioned in this guide.

Introduction – Coldharbour – Levels 1-2
The first few levels come while playing the introduction and tutorial to the game. The Coldharbour introduction helps you learn the basic controls of the game and teaches you the basics of combat. There’s not much to do here except follow along and get through the story as quickly as possible. As a general note, you’ll get far more experience by completing and turning in quests as opposed to killing random enemies, so your goal should always be to journey onward to the next quest or quest objective. Kill whatever gets in your way, but don’t go out of your way to kill everything you see.

You may find it beneficial to spend a moment opening up some of the clay jars in this area, as some of them contain crafting recipes and lockpicks. The last few areas in the tutorial contain quite a few pots and baskets. If opening treasure chests and crafting isn’t your cup of tea, feel free to forge onward.

Introduction – Starting Areas – Levels 2-4
After leaving the opening tutorial, the world opens up slightly. Each alliance has a separate starting area that’s part of the larger world but still requires you to finish the storyline before setting foot in the more expansive areas of Tamriel. Each race is separated into one of the three factions as listed:

Note: Pre-orderers won’t have to go by these restrictions and can choose any alliance for any race when creating their characters.

Ebonheart Pact: Nord, Argonian and Dunmer races
The starting area for this alliance is Bleakrock Isle.

Daggerfall Covenant: Orc, Breton and Redguard races
The starting area for this alliance is the Stros M’Kai area.

Aldmeri Dominion: Altmer, Bosmher and Khajiit races
The starting area for this alliance is Khenarthi’s Roost.

Each starting area is different as far as storyline is concerned. One central NPC is the same throughout all alliances, but for the most part each area is a unique experience completely. As with the Coldharbour introduction, game elements are slowly introduced so you better understand them. At this time, gathering, gear upgrades and quest discovery are introduced.

Exploration is an extremely important part of Elder Scrolls Online, even during these early levels. Unlike the Coldharbour area, you will probably not want to rush through the story quests in these starting areas, as the side quests are where a large chunk of your experience will come from. Remember, questing is your main source of experience. If you skip too many side quests, you may run into issues later on where you’re too low level to pick up new quests or successfully take on enemy mobs.

To discover side quests, you’ll have to explore a bit into areas that haven’t been uncovered on your map yet. There is a logical system to knowing where to explore, however:

1. As you wander through areas for the first time, stick to the roads whenever possible, even if it takes a bit longer to reach your destination. Many quest NPCs can be found on the roads or intersections.

2. Pull up your map often and explore areas that are marked with a landmark that you haven’t visited yet. The icons that look like towers, houses or towns are generally areas that have side quests. Approach the landmark via the road and you should find quests.

It generally doesn’t matter what order you do quests in, but at certain points during this level range, you will be asked to continue with the story or pause. If you haven’t done all of the side quests yet, you should pause at this point and see what there is left to uncover.

If you are having trouble remembering which quest was in what area, open up your quest window and change the “set focused” option inside the menu. This will display that particular quest on-screen. Unfortunately, you can only set focus to one quest at a time. Other quest objectives will appear on the map, but having one set as a focus helps track any individual objectives.

Also be sure to keep a close eye on the compass navigator that appears on the top of your screen. Unlike most MMORPGs, you won’t be able to track quest objectives on a mini-map. As you move your camera around, the compass will pan and point toward where you are facing. Use this to follow quest objectives. New quests also appear on the compass in this manner but appear with a closed-in circle around the arrow icon.

Exploring also leads you to discover Skyshards along the way, which help a great deal while leveling even at these early levels. For every three Skyshards you discover, you gain one skill point. Skill points are also, of course, granted upon leveling as well as after completing certain quests. This is another reason why you should always prioritize quest completion in ESO. The more skill points you have, the more you can expand your skill arsenal.

Levels 4-10: Tamriel Awaits!
As you gain more levels and play through the introductory quest series, you should gain your first quest to travel to the main city in the starting area. This is where the game’s story begins in earnest. This is also when you’re encouraged to spend more time exploring.

The Basics of Crafting
While exploring, you should find your first crafting stations around level 6 or so. There will generally be a few places in the starting area that have them, and you’ll be able to see where they are by the nearby signs. Here are some basic tips for getting started with crafting:

1. You don’t need to train in any crafting professions. Simply walk up the applicable crafting station and begin using it.

2. Provisioners can use any campfire as a crafting station.

3. While it’s possible to gather any and all beginning materials, you may find it useful to concentrate on a few to help your crafting skills while saving inventory space for items that are more useful. Alternatively, you can collect everything and use the account-wide bank to share materials between alts. Banks can be found in all major cities.

4. To make ingots, etc., you’ll need to go under Extraction -> Raw Materials inside the menu that pops up when you’re at a crafting station.

5. While you can choose to gain experience in all crafting professions, you will only be able to master two.

Combat Tips

One thing you may notice is that the more levels you gain and the more you explore, the more difficult certain areas are. Combat in general becomes more difficult as you gain more levels. You’ll need to start being careful about how many enemies you pull (Sneak comes in handy!) and how much Stamina/Magicka you have. You may find it beneficial to start pumping attribute points into Magicka and Stamina around these levels. Remember: Attribute points can be reset later.

Make sure to get used to saving some Stamina for fights to be able to dodge, block and interrupt. It won’t always be necessary to use block and interrupt for every fight, but for certain fights you will definitely want to take advantage of both the defensive power of these abilities as well as the benefits. Interrupting often stuns enemies, for example. You’ll need to learn to watch for visual cues for when to interrupt or block. Ground effects, of course, should be avoided.

Spend your skill points wisely and make sure to have abilities that help in the way of crowd control, self-heals or survivability cooldowns. A huge portion of every class’s skills are dedicated to crowd control. Pick a few and use them well.

Enemies tend to respawn very quickly, so be careful when running back through an area you initially cleared.

Remember to pick up a few potions and draughts and place them on your quickslot bar. Holding “Q” for PC players brings up the quickslot bar. Bring up the quickslot bar while your inventory screen is open to drag and drop potions for easy access.

Keep your gear as upgraded as possible. You may not need to purchase gear off vendors, but if you notice any holes in your set as you advance, you may wish to. Remember to keep more than one weapon handy. There may be times when you want a ranged weapon, etc., for particular mini-bosses. You also gain the ability to switch to a secondary weapon at level 15 with its own unique set of abilities plus a secondary Ultimate.

Tips for Questing and Progression

As soon as you can, visit the Harbourage to speak to the Prophet and complete that initial quest he gives you. All starting areas share this quest, and completing it will give you a decent starter ring with Magicka regeneration.

If quests are bugged and escort NPCs aren’t appearing, etc., you can relog to fix most issues. Similarity, if you ever encounter a glitch where your character becomes frozen in a dialog screen with an NPC or stuck in a crafting station, type in the command “/reloadui”.

You should visit the main city in the first area as soon as you can in order to pick up more quests, access the banks and crafting stations and pick up the introductory quests for both the Mages Guild and Fighters Guild. No matter your class, you should at least begin the quests for both guilds in order to grab that extra questing experience.

To level quickly, it may not be worthwhile to spend time opening every little basket and crate that you find, but it’s worthwhile to at least open chests and read any lore books you come across. The books sometimes give you experience in certain skill lines including crafting skill lines.

There are multiple types of events that appear in the world. They’re marked on the map with special icons. Areas with crossed sword icons or skull icons with swords are areas intended for groups. These are also often quest areas. They can be explored solo, but you may need to be careful about pulling too many enemies at once. There are also swirly icons that look like portals. These are Anchors, which are dynamic events intended for small groups.

If you are leveling in the Ebonheart Pact area, you will come across an early quest called Rending Flames that requires you to solve two light puzzles. Here are the solutions in order from left to right:

Skull: Yellow, Blue, Yellow
Candle: Red, Yellow, Blue

If you are grouping with friends, keep in mind that quests are often phased and will port you to your own “instance” of an area if you have completed a particular quest. This makes the story more engaging, but can be frustrating if all group members are not on the same phase of a quest. Try and move through the phases together if at all possible to avoid frustration.

You can purchase a mount at any time after reaching a main city (if you don’t have the Imperial mount), but your first mount will cost 17.2k gold.

Tips for Lockpicking

Make sure you have a good stash of lockpicks. They break easily. They can be purchased off vendors or commonly found in pots, nightstands, etc.

Start off with simple treasure chests and work your way up. They are sometimes found in fairly random locations.

For PC users, once the lockpick interface opens up, click a bar and then right-click the same bar when you first hear it building tension to set the lockpick in place. If it stays, you can move on to the next bar.

If you wait too long to right-click, it often won’t take, so be sure to right-click immediately when you hear the audible cue. There’s also a visual cue where it shakes slightly. It may take a bit of practice.

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GOLD MAKING STRATEGIES

All gold making strategies can fit into three basic categories: mob grinding, questing and
crafting.

Mob Grinding
This refers to killing large numbers of relatively easy enemies in order to loot them for valuable rewards. Some enemies, usually humanoid enemies, drop actual currency and other items. Beasts and monsters will usually drop a grey or “trash” item. These grey items can be collected in large amounts and then sold to vendors. Mob grinding is the most common way to make gold in ESO.

Where Should You Grind
Good mob grinding locations can be found throughout the game world and in every zone. While mobs are spread far and wide, it is inefficient to grind mobs randomly across the game world. Mob grinding should be done in a small area that has a high concentration of mobs.

Overland Locations
There are many locations across Tamriel that are concentrated with mobs. They can include camps, ruins or battlefields. You can destroy large numbers of mobs in these locations, and they tend to spawn quickly. The greatest disadvantage to overland locations is that you may compete with other players for mob kills.

Dark Fissures and Dark Anchors
These are specific types of overland locations that double as a sort of public event. A dark fissure is a small opening to Oblivion that will spawn several waves of daedra to kill for experience and valuable loot. The fissures spawn randomly and are designed to be soloable
with a challenging boss at the end. Dark anchors are group events that occur at specific map locations. The anchors provide an excellent and organic group challenge as well as very good loot to the victors. Dark anchors close when completed and reset after a certain amount of time.

Public Dungeons
The public dungeon is one of two dungeons types in ESO. It may seem unfamiliar to many MMO players, but it is actually an old concept that is being revitalized in ESO. A public dungeon is not instanced, so any players that enter the dungeon are all together. The spawn
rate of mobs in a public dungeon is very fast, so it is one of the best paces of all to mob grind. Most public dungeons are soloable for a competent and on-level character. If you team up with a friend or two, a public dungeon can be quickly turned into a gold-printing machine.

Public dungeons work so well in ESO because of the game’s looting system. In ESO, anyone who has a hand in killing a mob gets loot that is privately instanced to them. That means that players do not have to worry about competing for loot on a team kill. Each player has the same chance of getting loot drops as any other player who participated. A character build that is focused on AOE damage will excel in public dungeons because they can win the rights to many mob kills, even if they don’t actually kill anything.

Public dungeons only become problematic when too many players are inside them. A crowed public dungeon becomes less fun when it is saturated to the point where mobs cannot spawn fast enough, die within seconds and leave players standing around unnaturally waiting for the spawn. If you are in a public dungeon that is overcrowded, it is better to go grind elsewhere.

Instanced Dungeons
Instanced dungeons are the more familiar dungeon type. An instanced dungeon allows only a select group of players inside. Most instanced dungeons are group dungeons. These dungeons are not good for mob grinding because they tend to follow a progression and mobs do not respawn. However, certain high level boss loot can be ground in instanced dungeons to keep or sell for profit.

Questing
Questing in ESO is different than in other games, and this makes questing for the sole purpose of gold making to be somewhat less effective. There are certainly quests in ESO, and those quests do provide rewards and gold to the player, but many quests are found naturally through exploration, and there are very few areas of quest concentration that allows a player to do large numbers of quests quickly. Generally, players should do questing for the story and other rewards and use the gold income only as a natural supplement to their gameplay. There are some strategies to questing, however, that will help make them more lucrative.

Readily Available Quests
These quests are available all the time. They are granted by NPCs just sitting waiting for a helpful player to offer their assistance. Most quests in the game are readily available. They may be single quests or quest chains. A quest chain is a sequence of closely related quests that directly follow one another.

Stepping Stones Quests
These quests are locked behind other quests. You cannot access a stepping stones quest until you complete its perquisite. These quests are completely hidden until you unlock them, but the telltale sign of a stepping stones quests is a named NPC or group of named NPCs that are not hostile and do not have a readily available quest already related to them.

Encounter Quests
In true Elder Scrolls form, ESO has quests that simply appear randomly. An NPC may come running up to the player, or a powerful mage may appear and direct a player through a magic portal to begin a special quest. These encounter quests happen based on a variety of conditions including player level, location and the completion of certain other quests. The encounter quest may be a singular quest or part of a chain.

The Best Way to Quest
Quests provide players with gold rewards and loot upon completion. They are also typically one-shot opportunities. Once a quest is completed, a player no longer has access to its rewards. Since quests cannot be “ground” in the same fashion as mobs, it is important to choose quests that either have very valuable rewards, are part of a chain that will give many rewards or take a player to an already valuable area. If a quest sends you to a dungeon or other high-value area, you should take the quest in order to “double dip” and get rewards for the quest and the mobs.

Exploration and Lockpicking
While you are running around finding good quests, ESO throws something else very valuable your way. Scattered throughout the game world you will find various chests. All of these chests are locked, and you need lockpicks in order to get into them. The lockpicking mechanic is a short mini-game that is easy to understand but tricky to master. Chests can contain gold, crafting materials and high-value gear. Chests are labeled with different difficulty levels that determine the strength of the lock and the value of the gear. Always be sure to have ample lockpicks with you, because you will break more than a few trying to open a difficult chest.

When lockpicking, keep your eye focused on the very base of the pin. You are timed, so don’t procrastinate. Release the control as soon as the base of the pin starts to shake. If you time it right, the pin will become locked in place. If you fail, the pin will jump back up and may break your lockpick, forcing you to use another one. Every pin you lock will grant you extra time.

Once you master lockpicking, you can make a good deal of gold just running around opening chests.

Crafting
Crafting gives players a very consistent and effective way to make gold. It is more complicated and more interesting than mob grinding, and it can result in very effective payoffs for players. Several whole sections of this guide are devoted to using crafting as a way to make money. In this first section, we will explore the general means by which crafting can be turned into a healthy income.

In ESO, every character can perform every crafting activity. There are no exclusions or gates that force players to choose which professions they want on a character. This is both good and bad for crafters. It is good because it means you don’t need to have four or five alts in order to get access to all of the crafting. It is bad because since every player can theoretically craft everything they need there is slightly less overall demand for trade between players. Despite this, knowing the kinds of things that will still be in demand in ESO is the key to turning crafting into a consistent money maker that frees of up plenty of time for other gameplay activities.

Focus on Consumable Items
Most players will use their own crafting to make the high-value weapons and armor they need. However, players may neglect stuffing extra skill points into professions that craft consumables needed by everyone. This means that alchemy and provisioning will be among the most valued professions for crafters that wish to sell their creations for profit.

Alchemy
Alchemy creates potions that give players various buffs. Health, magicka and stamina potions can be bought from vendors, but alchemists create specialty potions such as those that increase magicka regeneration or weapon damage. An alchemist needs to search far and wide for the various plant reagents they will need for crafting. They will also need to know which reagents combine into the most valuable effects.

Provisioning
The provisioner is a crafter of food and drink consumables. Every character can have one potion and one food effect active at the same time. Food gives long term boosts to stamina, magicka or health and other effects. Players going into difficult battles or taking part in PvP will want food and drink boosts stored in their inventories.

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ADVANCE READING

Main Site
http://elderscrollsonline.com/en/ This is the main hub for purchasing the game, as well as information and news directly from the developers. For people who need a primer on the game and the current state of affairs, this is a great place to start.

Reddit
http://www.reddit.com/r/elderscrollsonline This famous destination for all manner of internet dwellers is a great repository for knowledge regarding The Elder Scrolls Online. While the information available is not sortable by topic or post date, it is a great resource for current, timely information regarding the state of the game. It is also a place to meet other adventurers and plan in-game meetings and adventures.

Other Elder Scrolls Fansites
There are a lot of the Elder Scrolls Online fansites providing news, leveling tips, class information, media, gamemplay impression, and whatever you could think of out there in the internet. Recommended sites http://www.elderscrollslevelingguide.com/, http://elderscrollsonline.info/

The Elder Scrolls Wiki
http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_Online For people who require specific information on demand, The Elder Scrolls Wiki has a great deal available. People can search for topics of interest and receive factual information on that subject. This is a great companion site to have available while playing the game.

Skill Calculator
http://skillcalc.massyx.de/ Since the character development in The Elder Scrolls Online is so open and dense, a skill calculator can help players plan their route. This is useful even before the launch of the game, as it gives players perspective on their options as they decide which class/race to choose for their own personal playstyle.

Twitch
www.twitch.tv While not a resource in the traditional sense, Twitch has become a destination for video gamers that stream their sessions online. As a viewer, players can watch beta testers and hear their impressions of the game. Also, during a live stream, players can often ask the testers directly about their gaming experience and strategies.

Facebook
There are always fan pages for video games, and Facebook is no exception. This is a great resource for players to hear about upcoming news and to interact directly with the developers. Also, many player guilds will develop facebook pages for their members. Recommended facebook pages are
•https://www.facebook.com/ElderScrollsOnline
•https://www.facebook.com/elderrealm
•https://www.facebook.com/ElderScrollsOffTheRecord

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SUPPLIES

On release day, players can expect to spend multiple hours at the keyboard. If unprepared, players could find themselves engaging in extraneous activities, such as eating or sleeping. Serious gamers do not want this to happen to them. That’s why most dedicated gamers are stocking up for The Elder Scrolls Online’s release day now. They will be prepared to maximize their keyboard time.

Things To Consider:
Caffeine–The tried-and-true method for staying up past your bedtime, Caffeine in some form or another is absolutely crucial to a successful launch day. While most people prefer soda for this purpose, coffee can also be substituted. However, this is not recommended as the drawbacks to a spill are much greater. For those who are absolutely serious about their gaming, soda can be paired with caffeine pills for an extra boost.

Empty Calories–The human body expends very little energy when engaged in a serious session at the computer. Therefore, there is no real reason to stock your pantry with nutrient-rich food. Doritos and other processed convenience foods will serve just as well, and come with the added benefit of not requiring any preparation or cleanup.

Beer–When of the appropriate age, alcohol is a great choice. However, it can also make a gamer drowsy. That is why Caffeine is at the top of this list. Regardless, alcohol can make those difficult player deaths easier to tolerate, and time spent in the Ventrilo server with guild mates that much more fun.

Throwing Keyboard–A new game comes with a host of aggravations. When something particularly infuriating occurs, and it undoubtedly will, a cheap keyboard for the express purpose of throwing it against the wall is a great choice. This saves your current keyboard and allows you to keep gaming after experiencing the catharsis of breaking the cheap one.

Gaming Friends–Many games do not have real life friends who share their passion. This is a problem when a game of this magnitude comes out. After all, any serious gamer will likely spend the entirety of their free time engaged in the game and not in their normal activities. This often results in the loss of current friends. Therefore, finding friends who will understand your need to spend 12-18 hours each day in front of the keyboard will be valuable as you progress further into the game.

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